Monday, February 27, 2012

Back from the Prehistoric Ages...

I wish that time travel was the reason that I'm a full week late. I mentioned it before, but with the contract job I have, certain time slots had to be sacrificed for the good of my sanity. But here I am preaching to the choir, so I'll cut that short.
Right about now, this blog has caught up with my work, and so my worst fear has happened: I may have to rummage through Big Bertha's drawers to find filler.
These two videos are the same animation loop: Minotaur kicking door down. The first video is from a full visible view, but the second video is through the eyes of the playable character.



Wednesday, February 15, 2012

Take a step out of yourself...

and you turnaround.
Adequate words, penned by Mark Mothersbaugh, for the following video: a recently finished 180 degree turn-around. There's some other 30-point-something degree turns I finished as well, but they aren't the brightest looking bunch, particularly because I erased all keys for the master manipulator, so they spin in place. Also got another attack animation finished: the horizontal slice. He's got a few more waiting in the pipeline (namely a foot stomp, hopeful a fist pound), but the list of primary animations stretches on.

Tuesday, February 7, 2012

Armed and... too strong for his own good.

Life isn't always about yelling at people and sneezing though, sometimes you have to get violent. Take for example the Minotaur, a creature who's diet consisted of human flesh. For this difference in lifestyle, he was sentenced to live out the rest of his existence in the Labyrinth at Knossos.
It's the worst kind of discrimination, I tell ya! But still, a man/bull/monster's gotta eat, and his utensil of choice... is an axe.